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Design Research: Methods and Perspectives ReviewBeware! This book has an attractive title for design researchers. I expected it to be a manual that might be useful, for example, to PhD students in design. But it is not. It is hugely disappointing. It has usurped the title `design research' for what is largely innovation management prattle.It's a book for designers, not students. But I'm not sure what designers would get from it. Inspiration to engage more in user research? Perhaps. Encouragement to delve deeper into research methods, and to learn more? No; because the references and further reading are extremely limited. For instance, two potentially useful chapters, overviews of quantitative and qualitative methods respectively, have just one reference between them, and that's to Cooper's The Inmates are Running the Asylum, in the qualitative methods chapter.Design Research: Methods and Perspectives OverviewThe tools of design research, writes Brenda Laurel, will allow designers"to claim and direct the power of their profession." Often neglected in the variouscurricula of design schools, the new models of design research described in thisbook help designers to investigate people, form, and process in ways that can maketheir work more potent and more delightful. "At the very least," Peter Lunenfeldwrites in the preface, "design research saves us from reinventing the wheel. At itsbest, a lively research methodology can reinvigorate the passion that so often fadesafter designers join the profession."The goal of the book is to introduce designersto the many research tools that can be used to inform design as well as to ideasabout how and when to deploy them effectively. The chapter authors come from diverseinstitutions and enterprises, including Stanford University, MIT, Intel, Maxis,Studio Anybody, Sweden?s HUMlab, and Big Blue Dot. Each has something to say abouthow designers make themselves better at what they do through research, andillustrates it with real world examples--case studies, anecdotes, and images. Topicsof this multi-voice conversation include qualitative and quantitative methods,performance ethnography and design improvisation, trend research, culturaldiversity, formal and structural research practice, tactical discussions of designresearch process, and case studies drawn from areas as unique as computer games,museum information systems, and movies. Interspersed throughout the book areone-page "demos," snapshots of the design research experience. Design Researchcharts the paths from research methods to research findings to design principles todesign results and demonstrates the transformation of theory into a richlysatisfying and more reliably successful practice.
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