Showing posts with label industrial design. Show all posts
Showing posts with label industrial design. Show all posts

Becoming a Product Designer: A Guide to Careers in Design Review

Becoming a Product Designer: A Guide to Careers in Design
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Becoming a Product Designer: A Guide to Careers in Design ReviewThis book should be re-titled, "A Collection of Interviews with Leading Product Designers." I purchased this book, thinking that it would provide some sort of insight into the process of becoming a product designer - the education, experience, portfolio build-up, etc. Instead I read through eleven chapters of interviews with some of the leading industrial designers, but nothing, really, on "Becoming a Product Designer." I have taken a few product design classes and have discovered that product design is ineffectively taught through endless hours of lectures about past experiences of other designers, instead of actually helping to develop the skills of the aspiring designer. This book was reminiscent of those classes, and thus, i was somewhat disappointed. However, I gave it two stars because it does indeed have alot of info about other designers and it also does provides some insight into the other branches of product design. Unfortunately, none of the information actually talks about "How to become a Product Designer. This book merely describes how other designers decided to choose a career and what their opinions are in product design. So, if you're looking for an informative book on how to become a product designer, then don't buy this book. However, if you like reading about other designers and what their experiences are like as product designers, then by all means go ahead and read this book.Becoming a Product Designer: A Guide to Careers in Design OverviewThe one-of-a-kind guide to a career in product designBecoming a Product Designer is the most complete and concise survey of the many opportunities available today in the field of product design. Written by a leading expert with more than thirty years of experience, this highly visual guide delivers a comprehensive overview of the field, from prerequisites and requirements for a variety of educational paths to coverage of major design specialties, such as transportation, packaging, furniture, sports equipment, and medical equipment design.Interviews and advice from leading product designers offer an inside look at the real world of product design. No other book provides the same unique, in-depth material on educational training, portfolio preparation, and career possibilities, as well as the business aspects of product design, and much more.Bruce Hannah (New York, NY) has been a force in product design since 1967 and has owned his own successful design firm since 1976. He is a tenured professor at the Pratt Institute, Brooklyn, New York and in 1992 was named the Cooper Hewitt's first designer in residence. He is also the recipient of IDSA's National Design Education Award.

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DRIVE: vehicle sketches and renderings by Scott Robertson Review

DRIVE: vehicle sketches and renderings by Scott Robertson
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DRIVE: vehicle sketches and renderings by Scott Robertson ReviewDRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.
This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.
The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.
The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.
Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.
Artist commentary is also available throughout to give a sense of what they have to work with and how they think.
DRIVE is a book I'll recommend to anyone who likes concept vehicles.
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(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)DRIVE: vehicle sketches and renderings by Scott Robertson Overview
DRIVEfeatures Scott Robertson's very latest vehicle designs intended for the video game space communicated through skillfully drawn sketches and renderings.

DRIVEbuilds upon the success of his prior two vehicle design books,Start Your EnginesandLift Off. Featuring four chapters, each representing a different aesthetic theme, Aerospace, Military, Pro Sports and Salvage, conceptual sports cars, big-rigs and off -road vehicle designs are beautifully represented through traditional and digital media sketches, and renderings.
--This text refers to the Hardcover edition.

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