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DRIVE: vehicle sketches and renderings by Scott Robertson ReviewDRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.
The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.
The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.
Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.
Artist commentary is also available throughout to give a sense of what they have to work with and how they think.
DRIVE is a book I'll recommend to anyone who likes concept vehicles.
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(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)DRIVE: vehicle sketches and renderings by Scott Robertson Overview
DRIVEfeatures Scott Robertson's very latest vehicle designs intended for the video game space communicated through skillfully drawn sketches and renderings.
DRIVEbuilds upon the success of his prior two vehicle design books,Start Your EnginesandLift Off. Featuring four chapters, each representing a different aesthetic theme, Aerospace, Military, Pro Sports and Salvage, conceptual sports cars, big-rigs and off -road vehicle designs are beautifully represented through traditional and digital media sketches, and renderings.
--This text refers to the Hardcover edition.
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